The Computer Mouse
This exercise is intended to give you further practice with using the Bezier and .
1. Open a new file.
2. Click the Bezier tool. To draw the shape of the mouse, click at a starting point. Holding down the mouse button, drag to the next point. Release the mouse button. Click again and drag to next point. Your last point must be the same as your first point. Donít worry if the shape so far does not look like a mouse!
3. Click the Shape tool (on the Shape Edit flyout). Click on each node and drag it to create the shape of the mouse. You can add / delete nodes to / from the curve by right clicking a node and choosing Add Node or Delete Node.
4. Fill the mouse. Then draw lines to mark off the left and right mouse buttons. Draw an ellipse and rotate it for the mouse wheel. Then draw the cord by using the bezier tool.
5. Group all the objects together. Add the descriptive text and draw the arrows.
this Drawing in your Unit 2 Folder as "computermouse.cdr"