Introduction to Flash and Actionscript
S1 - Using Tweens
T2 - Shape Tweens
1. Open the Scene menu from Window > Other Panels > Scenes. Rename Scene 1 and add another scene
1. Rename Layer 1 and draw a star or polygon with the Polystar tool on Frame 1.
Include a stroke and a fill, because the shape tween can handle both.
2. Convert to a Movieclip and delete from the
stage. Make sure to select the entire shape including the outline.
2. Convert to a Movieclip and delete from the stage. Make sure to select the entire shape including the outline.
3. Draw a completely different shape, convert it to a movieclip and delete it from the stage
Add an instance of shape 1 to frame 1. Select it and choose Modify
> Break Apart (Shape tween requires objects that are ungrouped)
(Shape tween requires objects that are ungrouped)
click on Frame 25 and Insert
Blank Keyframe (NOTE:
We choose a blank keyframe because we don’t want
a copy of the shape drawn on Frame 1 to be carried over to the new keyframe. )
6. Add your second shape
to the stage and break it apart.
Add your second shape to the stage and break it apart.
click on Frame 1 and choose Create
Shape Tween. (You will see an arrow and a green shaded area appear
between the starting and ending keyframes, indicating that you’ve
successfully created a shape tween. )
8. Turn on the Onion Skin Outlines option below the Timeline to see the frames that Flash has created for you.
9. If necessary, use the sliders that appear on the timeline ruler to show Onion Skin Outlines across the entire range of frames from beginning to end.
The original shape transforms into the final shape.